Castles and Cauldrons, Part 2

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#123: “Castles and Cauldrons, Part 2”
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Deuteronomy 18:10-12

10Let no one be found among you who sacrifices his son or daughter in the fire, who practices divination or sorcery, interprets omens, engages in witchcraft,

11or casts spells, or who is a medium or spiritist or who consults the dead.

12Anyone who does these things is detestable to the LORD, and because of these detestable practices the LORD your God will drive out those nations before you.

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Castles and Cauldrons, Part 2

“Castles and Cauldrons, Part 2” is episode #123 of the Adventures in Odyssey audio series. It was written and directed by Paul McCusker, and originally aired on August 11, 1990.


Jimmy Barclay falls into a world of fantasy and magic, as he and his cousin Len Barclay battle the forces of evil. But does Jimmy realize what he's gotten himself into?



Whit suspects something is wrong with Jimmy after he and Len visit Whit’s End, acting strangely.

One night, Donna's doll is mysteriously ripped apart, and she blames Jimmy and Len. Whit questions her about the boys' activities. Then George tells Jimmy that Len didn't come to Odyssey just to visit them. His parents thought it would be healthy for Len to get away from a "questionable group of friends."

That night, Jimmy and Len go camping out in the forest. Len decides to include Jimmy in the ultimate C & C initiation: a ritual to summon Shalman, the most powerful magician of all. Len starts the ritual. Jimmy resists, but Len gets so caught up in it, he begins forcing Jimmy to participate, even trying to make him cut his thumb. Just before things get ugly, Whit and George show up to put a stop to the ritual — and Castles and Cauldrons. Whit destroys the game. Len gets some professional help. The Barclay family goes back to normal, and everyone realizes that even Odyssey isn't immune from Satan's wiles.

This plot section is too short and should be expanded. »

Discussion Questions

  1. Are all role-playing games bad?
    • Why is it a bad idea to play games like Castles & Cauldrons?
  2. What should Jimmy have done when Len stopped Jimmy from telling his dad and Whit about the game?
  3. Why do you think Whit "felt" something was wrong in Odyssey?



PARENTAL WARNING: This is a story about fantasy role-playing games and how they can lure their participants into satanic activity. It is very intense in spots and not meant for listeners under 10 years of age. Parents should listen along with their older children.

  • The name of this episode is a reference to the real-life game "Dungeons & Dragons."
  • This two-part episode has been criticized for presenting a distorted and inaccurate picture of role-playing games such as Dungeons & Dragons, depicting them as moving beyond the realm of fantasy and linking them to Satanic worship.



John Whittaker: Well, keep an eye out on the weather. There's a storm brewing.
Donna Barclay: Jimmy, I wanna talk to you!
Jimmy Barclay: Speaking of storms...

Len Barclay: Girls. Ya can't live with 'em and ya can't live with 'em!

Jimmy Barclay: I like Len a lot, Dad, but I have to live with you.

Connie Kendall: This is scaring me, Whit.
John Whittaker: I'm glad. There are some things it's good to be afraid of.